Announcement turns into Bad Day for neXt Box

Today Microsoft tried to clarify some of the confusion from their Xbox One launch announcement  last month. However the early reaction to most of what they “clarified” today has been less than positive for Microsoft and the neXt Box, as I call it.

Here’s a good recap, thanks to Kotaku.com along with my comments.

  • The console must connect to the internet once every 24 hours in order for you to play games.

Now I know most people that will own an Xbox One will have an “always on” broadband connection. However not everyone will. What about the military members who take their neXt Box with them? Sometimes they can’t get online for multiple weeks! Or students who can’t afford the always on connection? Will they not be allowed to play their games after 24 hours? Or what about if the Microsoft servers go down? Oh, wait I forgot… that NEVER happens right?

Here’s a bit from the Xbox Wire statement:

With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.

  • The Xbox One will allow the sale of used games, at “participating retailers”, but only if the publisher allows it. Publishers being the very people opposed most fiercely to used video game sales.

Now let me gets this straight, you can trade in your games (yay!) but it’s not up to you, nor is it up to where ever you want to trade them in at. It’s up to the very companies that want to get rid of used games all together because they don’t get any money off the used games? While this is a smart move for Microsoft, in that they can wash their hands of this whole thing and just blame the game makers, it seems to really just screw over the gamers.

  • There are restrictions on how you can “give” and “loan” your games away. What’s more, lending won’t be available at launch, with Microsoft still “exploring the possibilities with our partners”.

Now the “restrictions” are less than clear, again according to Xbox Wire:

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

So you can give your games to your friends, but only if their disc based, only if you’ve had them on your friends list for a month AND only if it’s never been given to anyone before? Gee thanks for making it so easy. Am I the only one that remembers when you could just hand someone the disc, they’d take it home and DONE… that’s it, no restrictions, nothing, just your friend enjoying some sweet sweet game action!?

This next one isn’t on the Kotaku list of “bad things” but it’s on the Xbox Wire and it’s something that I’ve debated with my friends *cough* Marshal *cough*:

Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud.  So, for example, while you are logged in at your friend’s house, you can play your games.

So, you buy the game (disc or digital), install it and then your disc, if you bought it that way, is done. Here’s my question, Microsoft stated that the “stock” Xbox One will have a 500GB Hard Drive. I say stock because there’s no word on if you can upgrade that on your own or not like the PS3. But, they want you to install Blu-Ray disc games (up to 50GB+ per disc) yours and any friend’s that you “borrow” mind you, load your music, videos and other media you have because it’s a “media center”, not to mention if they add the ability to use your system as a DVR. That Hard Drive is going to fill up really damn fast. Which they’ve never gone into how it would handle uninstalling/reinstalling/file management etc.

Even some of the “good” news mentioned just seems like they’re avoiding the issue honestly:

  • Responding to fears over privacy issues surrounding the “always on” Kinect, Microsoft says you can turn the Kinect off.

Now being able to turn it off is well and good, however it doesn’t really do anything to make me, or others, feel good about the fact that it CAN watch you all the time.

Now the seemingly lone good news in all this relates to family:

  • You can have up to ten people in your Xbox One “family”, and can share all your content among them, regardless of which console they’re using.

I got nothing bad to say about this, this sounds honestly really cool. However I would like to know if you have 2 different consoles accessing the same “family” of content, can you both play a game at the same time?

Questions like that last one and many many more were asked of Microsoft by Kotaku and numerous other journalists. However, Microsoft refused to provide any further questions simply saying that today’s information is ”everything we can share today”.

Now to me, this merely raises the question of if Microsoft even KNOWS any further information at all.

Stay Tuned to Nerditronics for more information!

2 thoughts on “Announcement turns into Bad Day for neXt Box

  1. Microsoft, you just shot yourself in both feet.

    the HAVING to be connected every 24 hours is insane!! so, let me get this straight, I cannot use my game console to play games unless it is connected to the internet on A 24 HOUR TIMER? oh but I will be able to watch TV or movies on blu-ray on my GAME CONSOLE! Thanks Microsoft, that’s really generous of you.

    The cloud gaming rules are still confusing and being able to ‘give’ someone else your game as long as you are friends online for 30 days is still silly. So basically the value of the game is no more than a piece of plastic after you buy it….you can give it to a friend but you cannot sell it on the 2nd market. I realize that most game makers are trying to squeeze as much money out of the consumer as possible but I have to say this is the wrong way to do it. So those that can’t afford $60 won’t buy and then I cannot sell ‘my’ game for, let’s say $35 so that I can use that money to buy another $60 game? I think they should continue to just charge for DLC add-ons. This will piss a ton of people off, including me.

    It’s good news that you could turn off the Kinect, which is what I expected. I don’t mind too much that it will also monitor as long as there is no information being sent to Microsoft.

    Again and again, Microsoft is disappointing me on their Xbox “one”. It really does nothing for the Gamer…….all geared to watch TV, and honestly, why would I watch TV through my Xbox when I could do that….through my……TV?

    So Sony……Howyou doin’?!?!? ;-)

    • So here’s something I just thought of. If you can’t play games after not being online for 24 hours, how exactly do you watch “Live TV” through your Xbox One if it’s not online?

      Do they expect you to hook up your Cable/Satellite directly into your Xbox?

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